Thursday, January 28, 2010

Blender Physics (Assignment 2) & More Concept Art


This video records Blender physics at work with some objects I have created. The physics engine in Blender is pretty user friendly and kind of fun.

What I am really excited about with this particular file though, is the way it looks when rendered. Using a haloing effect, I'm experimenting with the design for some of the plant life that is to be incorporated in our game.

Here are some frames rendered from the same scene in the above video. Actually rendering an animation of this kind of shut my computer down, so my next step is to determine how to retain the design while reducing the calculations required.








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